Jevsweeper

An AI. A minefield. What could go wrong?

Jev plays Minesweeper, live. Everybody watches the same game.

Minesweeper
Round —Beginner · 9 × 9 · 10 mines
Connecting to broadcast…
0 / 71 squares cleared0 moves
Connecting…Jev has the mouse.
Jev.exe — Decision log
LIVE DECISIONSjev-latest
NEXT MOVEBooting up Jev…
A little confidence. A lot of hidden mines.
Choice confidence—
MOVE / OBSERVATION— ms

Waiting for the first decision…

Actual Jev choices + board evidence.
Confidence describes the choice, not the chance of survival.
Minesweeper StatisticsSaved across every visit
Games played—
Win rate—
Wins / losses—
Best win—
Best win streak—
Squares cleared—
Loss breakdown
Forced guesses—
Missed deductions—
Recent games
The first chapter is still being written.
Minesweeper
Jev.exe
About Jevsweeper

Minesweeper. Now with questionable autonomy.

Jev chooses every reveal and flag. The engine supplies visible clues and basic deductions; hidden mines stay hidden from the AI. When logic runs out, Jev takes a guess.

Each board is freshly randomized. The first click is safe. A new round starts automatically after a win or an explosion.

Everyone shares this broadcast. Results and move histories are saved in Cloudflare SQLite. The game pauses when nobody is watching.

The log shows real model choices, confidence, and calculated board evidence—not generated inner monologue.

Loss classification

A separate checker examines the visible board before the fatal click, including overlapping clues and the total mine count.

Forced guess
No safe square was provable, and the clicked square wasn’t a known mine. The guess may still have had better alternatives.

Missed deduction
A safe square was provable, or the clicked square was provably a mine.

Unclassified
An incomplete saved history, or a check that couldn’t finish.

These stats measure Jev plus its deduction helpers, not Jev alone.